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Наталья

Resume 3d artist

20 April 2017y.

Kharkiv

Log in or register as an employer to see the contact information.

  • Educationhigher
  • Work experiencedoes not matter
  • Job typeconstant
  • Work typefull day

Objective: Желание развиваться в сфере 3D, приобретение, усовершенствование знаний и умений.

Professional skills

Создание Hi-Poly and Low-Poly моделей, Texturing, basic rig and animation
  • 3d artist
  • Modeler
  • Low-Poly
  • Hi-Poly
  • Texturing
  • 3ds Max
  • Substance Painter
  • Zbrush
  • Maya
  • game

Work experience

  • 05.2016 – 02.2017

    ZULU game studio

    3d artist. 3d modeling, work in Unity, Level Design, rigging, animation.

  • 2015 – 2017

    3d modeller

    Freelance designer.

  • 04.2011 – 10.2015

    MrBook; Дизайн компания

    Graphic Designer. Разработка логотипов, корпоративного стиля и т.д.

Education

higher

  • 2005 – 2011
    Харківська державна академія дизайну та мистецтв

    Дизайн среды.

Professional development

Профессиональный курс 3D графики «3dmaya.com.ua»

Additional information

  • More about myself:

    Знание 3D графических программ:
    Sculpting: Zbrush, Sculptris;
    Modeling: Autodesk 3ds Max; Autodesk Maya; MarvelousDesigner
    Retopology: TopoGun, Maya;
    UV map: Autodesk 3ds Max, UVLayout , Maya,;
    Texture maps: Autodesk 3ds Max; xNormal; Zbrush;
    Texturing: Substance Painter, Adobe Photoshop, Zbrush Polypaint, Mudbox;
    Rendering: Marmoset Toolbag, KeyShot;

    Знание 2D графических программ:
    Adobe Photoshop; Corel DRAW.

  • Recommendations:

    Личные качества: организованность, ответственность, легкообучаемость,
    коммуникабельность.

‹›×
    Category:
    • Designers
    • ,
    • Designer (web, interfaces, 3D)
    Resume published:
    20 April 2017 (17:10)
    Resume code:
    451034
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